Art Update - Round 1


Over the last week or so I've been spending my evenings working on various visual aspects of the game. It's still a long way off in many areas, but even the few areas I've been able to tackle I believe are moving the visuals of the game in the right direction.

The biggest piece was implementing the auto-tiling for the border sections. I also ended up doing a lot of tweaking of materials, textures and full screen effects.

I'll probably have my artist friend do some work on the bot and some of the puzzle pieces.

Oh yeah! I added two more music tracks and also made the playlist start on a random track!

To keep this log short and sweet, here's a side by side comparison of what the itch store page used to look like and what it looks like now with the new in game visuals. Enjoy!


Files

roboggled-linux-64bit.zip 84 MB
Version 35 Aug 29, 2020
roboggled-macos-64bit.zip 71 MB
Version 21 Aug 29, 2020
roboggled-windows-64bit.zip 68 MB
Version 35 Aug 29, 2020

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